local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133222056
L1_1 = {}
L2_1 = {}
L2_1.config_id = 56007
L2_1.monster_id = 24020301
L3_1 = {}
L3_1.x = -4649.695
L3_1.y = 120.407
L3_1.z = -4229.622
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L2_1.pose_id = 101
L2_1.climate_area_id = 10
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 56008
L3_1.monster_id = 24020301
L4_1 = {}
L4_1.x = -4644.446
L4_1.y = 120.244
L4_1.z = -4230.484
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L3_1.pose_id = 101
L3_1.climate_area_id = 10
L3_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 56015
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = -4645.838
L3_1.y = 120.214
L3_1.z = -4223.772
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 194.537
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1056002
L2_1.name = "ANY_MONSTER_DIE_56002"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_56002"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_56002"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 56001
L3_1.monster_id = 24010101
L4_1 = {}
L4_1.x = -4645.905
L4_1.y = 120.124
L4_1.z = -4224.834
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 193.654
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
L3_1.disableWander = true
L3_1.pose_id = 100
L3_1.climate_area_id = 10
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 56003
L4_1.monster_id = 24010201
L5_1 = {}
L5_1.x = -4646.093
L5_1.y = 120.109
L5_1.z = -4224.916
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 194.708
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171"
L4_1.disableWander = true
L4_1.pose_id = 100
L4_1.climate_area_id = 10
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 56005
L5_1.monster_id = 24010301
L6_1 = {}
L6_1.x = -4645.986
L6_1.y = 120.088
L6_1.z = -4225.155
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 193.152
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\233\129\151\232\191\185\233\135\141\230\156\186"
L5_1.disableWander = true
L5_1.pose_id = 100
L5_1.climate_area_id = 10
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 56009
L6_1.monster_id = 24020301
L7_1 = {}
L7_1.x = -4645.644
L7_1.y = 120.262
L7_1.z = -4223.104
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 12.904
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179"
L6_1.pose_id = 101
L6_1.climate_area_id = 10
L6_1.area_id = 14
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.monsters = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1056004
L3_1.name = "ANY_MONSTER_DIE_56004"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_56004"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_56004"
L4_1 = {}
L4_1.config_id = 1056006
L4_1.name = "ANY_MONSTER_DIE_56006"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_56006"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_56006"
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 56007
L5_1 = 56008
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 56015
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_56002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_56002 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 56015
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_56002 = L1_1
